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Combat System
Below you can see showcase of current simple combat system, where player can shoot projectiles, and target enemies, to shoot with homing missile-like projectiles, and also example of shooting enemy turret, and flying enemy

UI Menu
So, one of main purposes of this project is creation of VR Flying Framework
where you can choose different methods of object control that allow you to configure unique flight mechanics, and also adjust different values, like max movement speed, rotation speed, etc. through User Interface Menu

Flying VR Show UI Menu
Spaceship Model
Below you can also see Futuristic Spaceship Model, that I created in Blender, and how it looks in VR right now (will be updated in future)

Spaceship Sci-FI Model
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